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Blood Queen Lana'thel Strategy and Tactics

Blood Queen Lana'thel Strategy and Tactics

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WotLK Guides - Icecrown Citadel - Strategy Guides

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WoW Guide - Blood Queen Lana'thel Strategy and Tactics: Overview

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This is an encounter with two phases: a ground phase and an air phase.

Blood-Queen Lana'thel has an aura that does 4500 shadow damage per two seconds. This increases in damage for every Vampire player in the room.

The raid will need to be spread out or Twilight Bloodbolt will wreck multiple players. Especially during her air phase when the whole raid is hit by Bloodbolts.

Random players will be affected by Swarming Shadows which will drop a shadow patch underneath the player every second until it wears off, forcing them to keep moving for its duration.

Blood-Queen Lana'thel will bite a player soon after the encounter starts, increasing their damage dealt by 100% and allowing them to heal themselves for part of the damage they deal. She will only bite one player per encounter ever even if you lose this member. Keep in mind that your attacks cause no threat. However, you must pay close attention to this as you will gain Frenzied Bloodthirst when the bonuses fade, forcing you to bite another player within 10 seconds or become mind controlled. You refresh your vampire buff by biting so eventually the entire raid will be mind controlled when there is no one to bite. It is advised that you bite your best DPS first.

She will also link the tank with the closest person to them with Blood Mirror, causing the linked person to take shadow damage equal to the damage the tank takes. She also places a dot called Delirious Slash on both tanks.

Finally, she has an ability that's basically a reverse of Mother Shahraz: she links players with Pact of the Darkfallen and they must run to each other to remove it. The entire raid (Needs live confirmation) will take shadow damage each second until all linked players are standing next to eachother.

Blood Queen Lana'thel has a huge amount of hit points (59,400,000!) and you will quickly run out of people to bite, making this encounter short and requiring huge DPS. Only DPS should be bitten until there are no DPS left to bite and bloodlust/heroism should only be used when the majority of the DPS are vampires. More than any other encounter in Icecrown to this point Lana'thel will require DPS to be outputting everything their class can output. Assuing two tanks doing a consistent 2000 dps, with 5 healers doing none, the 18 dps will need a consistent 9711 dps per player to beat enrage on 25 man. Or 7806 per player with 5 dps in ten man.

Blood-Queen Lana'thel will berserk after 5 minutes 30 seconds of combat.

Blood Queen Lana'thel: Abilities

Blood Queen Lana'thel 10-player mode abilities

Ground phase

Blood Mirror 50,000 yd range — 100% of damage done to you is dealt to the linked source. This affects the person closest to the tank.

Delirious Slash (Heroic mode) 10 yd range — Inflicts 50% of weapon damage to an enemy and causes it to bleed for 4500 to 5500 damage per application every 3 sec. for 15 sec. Instant. 75% of weapon damage+6125-7825/3 on Heroic

Vampiric Bite (Heroic mode) 100 yd range — Deals 12025 to 13975 damage to the target, granting them the Essence of the Vampyr Queen. Instant. 13875 to 16125 on Heroic. Triggers...

Essence of the Blood Queen (Heroic mode) 100 yd range — You are infused with the blood of the Vampyr Queen. Damage done increased by 100%. Attacks heal caster. Instant. 60 second duration. Healed for 15% of all damage inflicted. Attacks cause no threat. As it wears off, triggers...

Frenzied Bloodthirst 50,000 yd range — The caster must satiate their need for blood, otherwise they will lose their will to Queen Lana'thel. Instant. 15 second duration. "Vampiric Bite" replaces the caster's action bars. If not sated after 15 seconds...

Uncontrollable Frenzy 50,000 yd range — Charmed. Increases damage done by 100%. Health increased by 5000%. Increases healing done by 1000%. Instant

Pact of the Darkfallen 100 yd range — Deals Shadow damage to you and nearby non-linked allies. This effect expires when all linked targets are within 5 yards of each other. Instant. 5000 Shadow damage every 2 seconds. 2 targets are linked. Triggers...

Pact of the Darkfallen — Deals shadow damage to nearby targets. Instant

Shroud of Sorrow — An aura of sorrow and despair emanates from the caster, inflicting 4500 Shadow damage every 3 sec. to nearby enemies. Instant. 40 yard radius

Swarming Shadows — A swarming void consumes the target, causing a mass of shadows to appear beneath the target and dealing 2,313 to 2,687 Shadow damage every 2 seconds. This creates a cloud of shadows on the ground that deals damage to players who stand in it.

Twilight Bloodbolt — Hurls a bolt of dark blood at the target, dealing 9,250 to 10,750 damage to the target and surrounding allies within 6 yards.

Air phase

Bloodbolt Whirl — Summons a maelstrom of whirling Bloodbolts every 2 seconds for 6 seconds.

Bloodbolt Whirl — Hurls a bolt of dark blood at the target, dealing 9,250 to 10750 damage to the target and surrounding allies within 50,000 yards.


Blood Queen Lana'thel 25-player mode abilities

Ground phase

Blood Mirror 50,000 yd range — 100% of damage done to you is dealt to the linked source. This affects the person closest to the tank.

Delirious Slash (Heroic mode) 10 yd range — Inflicts 50% of weapon damage to an enemy and causes it to bleed for 5250 to 6750 damage per application every 3 sec. for 15 sec. Instant. 75% of weapon damage+7000-9000/3 on Heroic

Vampiric Bite (Heroic mode) 100 yd range — Deals 12025 to 13975 damage to the target, granting them the Essence of the Vampyr Queen. Instant. 13875 to 16125 on Heroic. Triggers...

Essence of the Blood Queen (Heroic mode) 100 yd range — You are infused with the blood of the Vampyr Queen. Damage done increased by 100%. Attacks heal caster. Instant. 50 second duration. Healed for 15% of all damage inflicted. Attacks cause no threat. As it wears off, triggers...

Frenzied Bloodthirst 50,000 yd range — The caster must satiate their need for blood, otherwise they will lose their will to Queen Lana'thel. Instant. 15 second duration. "Vampiric Bite" replaces the caster's action bars. If not sated after 15 seconds...

Uncontrollable Frenzy 50,000 yd range — Charmed. Increases damage done by 100%. Health increased by 5000%. Increases healing done by 1000%. Instant

Pact of the Darkfallen 100 yd range — Deals Shadow damage to you and nearby non-linked allies. This effect expires when all linked targets are within 5 yards of each other. Instant. 5000 Shadow damage every 2 seconds. 3 targets are linked. Triggers...

Pact of the Darkfallen — Deals shadow damage to nearby targets. Instant

Shroud of Sorrow — An aura of sorrow and despair emanates from the caster, inflicting 4500 Shadow damage every 3 sec. to nearby enemies. Instant. 40 yard radius

Swarming Shadows — A swarming void consumes the target, causing a mass of shadows to appear beneath the target and dealing 2,313 to 2,687 Shadow damage every 2 seconds. This creates a cloud of shadows on the ground that deals damage to players who stand in it.

Twilight Bloodbolt — Hurls a bolt of dark blood at the target, dealing 9,250 to 10,750 damage to the target and surrounding allies within 6 yards.

Air phase

Bloodbolt Whirl — Summons a maelstrom of whirling Bloodbolts every 2 seconds for 6 seconds.

Bloodbolt Whirl — Hurls a bolt of dark blood at the target, dealing 9,250 to 10750 damage to the target and surrounding allies within 50,000 yards.


That's it for Blood Queen Lana'thel good luck and enjoy the fight!


N.B: The majority of this information was taken from wowwiki until I have killed her myself and can write the strategy we used for you.



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