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The Gunship Battle Strategy and Tactics

The Gunship Battle Strategy and Tactics

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WotLK Guides - Icecrown Citadel - Strategy Guides

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WoW Guide - The Gunship Battle Strategy and Tactics

The Gunship Battle Tactics and Strategy: Overview

The Gunship Battle event is the third encounter in the first area in Icecrown Citadel and comes after the defeat of Lady Deathwhisper. Horde Players will be fighting onboard Orgrim's Hammer while Alliance will be on Skybreaker. Both of these ships you will remember from questing in the Icecrown Zone. Players who are on the offense team should talk to their ships NPC that will hand over a Jetpack which will allow them to jump between ships. Ofc it's only fitting that these feats of engineering should come from a gnome or a goblin.
 

The Gunship Battle Tactics and Strategy: Abilities

 

Gunship Cannon

 

Heat - Gunship Cannons use Heat as a resource. Cannon Blast generates heat, Incinerating Blast consumes it. When a cannon's heat level reaches 100, the cannon becomes inactive for some time.

 

Cannon Blast - Inflicts 1,000 Siege damage and generates 6-10 Heat.

 

Incinerating Blast - Inflicts 1,000 Fire damage and additional Fire damage per point of Heat. Consumes all of the cannon's heat.

 

High Overlord Saurfang & Muradin Bronzebeard

 

Battle Fury - Increases all damage by 10%, stacking. Lasts 20 seconds, refreshed with each stack. Applied every time Saurfang or Muradin strike a target.

 

Cleave - Inflicts 110% weapon damage to up to 3 targets in front of saurfang or Muradin.

 

All Troops

 

Experienced - Increases damage by 30%, and attack and casting speed by 20%. Applied if a soldier has been alive for more than ~20 seconds.

 

Veteran - Increases damage by 60%, and attack and casting speed by 40%. Applied if a soldier has been alive for more than ~40 seconds.

 

Elite - Increases damage by 120%, and attack and casting speed by 80%. Applied if a soldier has been alive for more than 60 seconds.

 

Desperate Resolve - Increases armor and attack speed by 60%. Applied when a soldier's health gets below 20%.

 

Kor'kron Sergeant & Skybreaker Sergeant

 

Bladestorm - Inflicts weapon damage to up to 4 nearby targets every 1 second for 6 seconds.

 

Wounding Strike - Inflicts 200% weapon damage and reduces all healing done to the target by 25% for 10 seconds.

 

Kor'kron Reaver & Skybreaker Marine

 

No unique abilities.

 

Kor'kron Axethrower & Skybreaker Rifleman

 

Hurl Axe - Inflicts 3,800 to 4,200 Physical damage.

 

Shoot - Inflicts 3,800 to 4,200 Physical damage.

 

Kor'kron Rocketeer & Skybreaker Mortar Soldier

 

Rocket Artillery - Targets an area on the players' ship and launches a rocket there. The rocket travels for a few seconds, causing an Explosion when it lands, inflicting 6,300 to 7,700 Fire damage to players and Siege damage to the gunship.

The Gunship Battle Tactics and Strategy: Assignments

Main Tank: On offence and tanks Saurfang / Muradin (who ever is your oppsite factions leader)
Off Tank: Defence, picking up adds
Melee DPS: 2 for Offence
Ranged DPS: Defence
Healers: 1 Offence and 1 Defence

Gunship Battle Offence Team Tactics Strategy
1. Assign 2 melee DPS to the guns. These will be your offence team who take down the opposite factions mage when the guns get frozen.

2. Assign a Tank + Healer combo to the oppositions leader (Saurfang / Muradin) on Offence, the healer should stay on your ship and the tank should pick up the opposite factions leader and tank them close to the edge so the healer can reach them at range.

3. It is VITAL that the DPS dont board the other ship until after the tank but leave the opposite ship first, get someone to shout out when it is safe for the tank to come back.

4. The enemy mage MUST go down as fast as possible and your Melee MUST return to their guns and focus on DPSing the oppositions ship as quickly as possible.

Gunship Battle Offence Tactics Strategy

1. The rest of the team stays on defence with the Tank who will be in charge of picking up the adds.

2. If the enemy mage isnt going down fast enough divert one of your ranged DPS to help.

3. Dont stand on the areas that get highlighted with a target icon, its where the rockets will land.

4. ALWAYS kill the general first, he does a nasty whirlwind that can take out your non tanks pretty swiftly.

The Gunship Battle Tactics and Strategy: Execution

Perioidically an enemy mage will appear on the oppositions ship and freeze all of your cannons. The assaulting players will need to deal with him (see explanation above) while the defenders deal with the squad of Reavers/Marines and a Sergeant that is being teleported. Both types gain damage and attack speed over time - so the longer they live, the more dangerous they will become. It is probably a good idea to have your ranged DPS defending, as they can avoid the Sergeant's whirlwind, and can also help the attackers (without using the jetpacks) when given an opportunity. As soon as the mage is dead and your ship is secure, the defenders can re-enter the now working cannons and continue shooting at the enemy's gunship, rinse and repeat.

The attackers have a couple of things to worry about as well. Saurfang/Muradin will try to annihilate your raid - have a tank on him, and be mindful of the stacking Battle Fury buff, which increases the commander's damage. If the buff starts getting to high you can find yourself in trouble, this is usually an indication your DPS on the mage is low and the kill of the mage is taking too long. DPSing the leader is useless - have your DPS quickly burn the mages whenever they appear, and killing Axe Throwers/Riflemen and Rocketeers/Mortar Soldiers when no mages are present.


The Gunship Battle Tactics and Strategy: Loot

 

Frost Giant's Cleaver

Gunship Armory
Icecrown Citadel

One-Handed Axe

Neverending Winter

Gunship Armory
Icecrown Citadel

Shield

Muradin's Spyglass

Gunship Armory
Icecrown Citadel

Trinket

Saronite Gargoyle Cloak

Gunship Armory
Icecrown Citadel

Cloak

Midnight Sun

Gunship Armory
Icecrown Citadel

Dagger

Abomination's Bloody Ring

Gunship Armory
Icecrown Citadel

Ring

Ice-Reinforced Vrykul Helm

Gunship Armory
Icecrown Citadel

Mail Armor

Cord of Dark Suffering

Gunship Armory
Icecrown Citadel

Leather Armor

 

Bone Drake's Enameled Boots

Gunship Armory
Icecrown Citadel

Plate Armor

Pauldrons of Lost Hope

Gunship Armory
Icecrown Citadel

Mail Armor

Icecrown Rampart Bracers

Gunship Armory
Icecrown Citadel

Mail Armor

Bracers of Pale Illumination

Gunship Armory
Icecrown Citadel

Plate Armor

Unidentifiable Organ

 

Trinket



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